Installation instructions courtesy of Argus from Wc3Campaigns (http://www.wc3c.net/showthread.php?p=976391)

Inventory Cover:	UI\Console\*race*\*race*UITile-InventoryCover.blp
Time Indicator Frame: 	UI\Console\*race*\*race*UITile-TimeIndicatorFrame.blp
Tile 1: 		UI\Console\*race*\*race*UITile1.blp
Tile 2: 		UI\Console\*race*\*race*UITile2.blp
Tile 3: 		UI\Console\*race*\*race*UITile3.blp
Tile 4: 		UI\Console\*race*\*race*UITile4.blp
Cursor: 		UI\Cursor\*race*Cursor.blp
Inventory Slotfiller: 	UI\Widgets\Console\*race*\*race*-inventory-slotfiller.blp
			ReplaceableTextures\CommandButtonsDisabled\DIS*race*-inventory-slotfiller.blp (cope the slotfiller twice and change path to this)
Cinematic Border: 	UI\Widgets\EscMenu\*race*\*race*-cinematic-border.blp
Spell Area of Effect: 	ReplaceableTextures\Selection\SpellAreaOfEffect_*race*.blp*
Options Menu Border: 	UI\Widgets\EscMenu\*race*\*race*-options-menu-border.blp

*: In the SpellAreaOfEffect the night elves are a bit diffrent as
it is "ReplaceableTextures\Selection\SpellAreaOfEffect_NE.blp"

EXAMPLE

UI\Console\Human\HumanUITile1.blp

^ This will replace the first UI Tile if you select Human from the drop-down menu.

Credit me (Spellbound) if you use in your map/mod.